This game is the first game I’ve created after finished reading Chap 3 of ‘Learning XNA 3.0″ In this game , the player takes control of the black skull ball. The ball can move up and down. The player have to control the ball to dodge “spinning cross” ammos which come from the right side of the window. The more the player dodge the ammo, the more ammo will come. The player has 200 life point and when an ammo hits the ball , the life point will be deducted by 10

I didn’t decorated it (bc I had to save the time for playing PES2009
) , just using sprite found on the author’s website.
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Give me try your new game!!
looking forward to it…
im using wordpress too, good blogging app. lol
That’s it dome.
Your game will come in handy. I would like to see the screenshots very soon.
Keep up your work.
Wait for the best game ever
Am I rite?
lol
how can i try it?
XNA is so interesting!!
Cool Stuff!!
If you got the comments from WASIN THONKAEW, I have nothing to say.
That is all.
Dr.Suppy’ll be impressed with your game hopefully! I confirm that he’ll love you insanely..
Hey, Dome.
Did you improve the collision detection in term of pixel yet?
I love to see it when you have done.
Wow! I’s just seen your blog up and running
XNA’s amazing and i hope that someday (i mean someday) i’ll have time study this thing. Then i hope that you can give me some advises.
P.S. The logo may cost you your life! Be careful!